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SNIPER 1406

I always wanted to create a battle weapon. I took the inspiration of the model from the famous AWM and gave it my own touch up for some futuristic look. This is also my 1st attempt at trying texturing in substance painter and seriously , i never thought before that i could give my models this used up, scratched feel! this literally added a layer of depth and realism into the 3D artwork and i am looking forward to further utilize this newly learned tool to enhance my skills and grow up to be better artist.

. Modelling ,lighting and UV unwrapping - Maya 2020
. Texturing - Substance Painter
. Rendering - Arnold Renderer
. Compositing - NUKE X
. Video Outputs - Premier pro

COLOR / ALBEDO

COLOR / ALBEDO

BLACK & WHITE

BLACK & WHITE

AMBIENT OCCLUSION

AMBIENT OCCLUSION

AMBIENT OCCLUSION + WIRE FRAME

AMBIENT OCCLUSION + WIRE FRAME

WIRE FRAME

WIRE FRAME

COLOR ROUND TABLE

AO+WF ROUND TABLE